Theres a ton of self-mill, rummaging, and recursion in this deck, with a few grave-break payoffs that reward you for removing or casting cards from your graveyard
There's a very good reason Edgar Markov is one of the most heavily played Magic: The Gathering Commanders, and you'll soon find that out for yourself when building a deck around the Vampire lord
There are also several cards featuring updating rules text, versions with set symbols found in Magic Online , or otherwise adjusted for reprinting in Mystery Booster 2
Anything more than that is just excessive at that point, and can quickly spiral out of control
Scene cards that arent a part of the scene boxes are distributed in set, beyond, draft, play, and collector boosters